Charades in the Language Classroom

Your language teaching mission, should you choose to accept it, is to use charades as a method for introducing or reviewing grammar or vocabulary.

I have memories of being a kid and peeking through the staircase and watching my parents and their friends play charades in the living room. I also remember thinking “I could’ve acted that movie title out better than Uncle Fred did!” Then, when I became a language teacher, charades became a class favorite improv game for reviewing or introducing grammar or vocabulary.

 What started at a parlor game in 16th century France has evolved into a fun, simple, but incredibly effective game to play in the language classroom. The basics of charades are:

  1. At least two teams competing against each other

  2. A person mimes (silently acts out) a prompt

  3. Their teammates must shout out the correct answer

  4. Within a set timed limit

  5. And fun is had!

 In my opinion, charades is best played with lists of vocabulary* or verbs. For example, in French students need to memorize the irregular past participles of verbs**, which can be quite boring. However, by doing past participle charades, students are incentivized to not only learn the correct past participle, but to make sure they know the meaning of its verb, since they’ll need to act it out or recognize it. (See below for adaptations of difficulty when using verbs).

 Preparation before class:

  • Find a place for this in your lesson plan. Maybe this is to review before an assessment? Or you are using the Drama Grammar method, and this is perfect for the ‘context exploration’ part of the lesson (in which case you’ll want to create some support materials to help students). Budget between 10-15 minutes, depending on how familiar students are with the game already.

  • Create a list of prompts (ex. specific verbs, irregular past participles, the unit vocab words in the target language, etc.) and print it out. Cut the prompts into individual small pieces of paper, then put in a container (i.e. envelope or Ziploc bag). Since I’ll often have five groups of six in a 30-person class, I tend to use five different colors of paper. That way if I find a random piece of paper when class is over, I know which bag to put it back into!

Before the activity:

  • Divide students into groups. As mentioned above, I like smaller groups of three competing with other groups of three. This way there’s two people guessing, which is small enough that students can’t just sit there. They also are guaranteed at least a couple of rounds of acting out the prompts.

  • Set the ground rules. Are participants allowed to put prompts back in the bag if it’s taking too long for their teammates to answer or they don’t know how to act it out? Are they allowed to have access to their notes when guessing and/or acting? If they violate the rules of charades (speak aloud or spell out a word) do they get any second chances or are they disqualified? If someone shouts out the correct answer right after the timer sounds, does it still count? I usually let each group decide for themselves.

During the activity:

  • The team with the most points wins the game. Points are gained when students on the person acting out the prompt’s team shout out the correct answer. There is a time limit (I usually do a minute, but that can be negotiated ahead of time) and the goal is to get through as many prompts as possible (gain as many points) during that time. The winner is declared when all prompts have been exhausted. As most students have access to phones with timers, I’ll have each group individually time themselves. This wikihow video explains how to play quite well.

  • While students are playing, I usually circulate to make sure everyone is on-task. If I see a student struggling, I might look at the paper and suggest a gesture or action for them to try. Because of the competitive nature of the game, there’s often a lot of engagement… and sometimes, too much noise!

After the activity:

  • I’ll sometimes follow up with a reinforcement activity, like a crossword** or a quickwrite, to solidify the learning in students’ minds. You can also have students do a quick reflection about how they did, and which words were the hardest to remember. Perhaps they could think of tricks of how to remember that word for next time? Students could also be asked to nominate an MVP of the group, whoever acted the best or guessed the most. Don’t forget to have students collect the prompts and put them all back into their container before you move on to another activity! There’s nothing worse that scrambling to deal with tiny scraps of paper between classes.  

Adaptations:

  • Do a round-robin style tournament where teams compete for the title of ultimate charades champion.

  • Do a whole-class version where either half the class guesses, or it’s a free for all (depending on the class, this could get raucous!)

  • Transition to a game of Pictionary after warming up with charades, or vice-versa.

  • Add in obstacles. For example, “for the next three words, you can only use your hands to act” or “you must stand on one foot for the next two words”. You could brainstorm a list of possible obstacles with the class, and pull one out of a hat every round. Or, you could throw them into the bag with the prompts, so when students pull out a suggestion, every once in a while, there’s a random obstacle added!

  • If playing with verbs in a target language with conjugations, you can start easy (have students guess the infinite) and then make it progressively more difficult. I do this by having a die that students roll. In French there are six conjugations for each verb, which makes it very easy! So, for example, if a student rolled a three at the beginning of their turn, all the guesses for that minute must be properly conjugated in the third-person singular form. If the conjugations are wrong (and you bet the opposite team will be monitoring!) then they can’t get the point until it’s conjugated correctly. You can even have multiple dice for more advanced classes: add in a die for different tenses!

  • If you need a fun game to play to fill time or as a reward, play charades like my parents did in their living room: have students write down famous movies/films/shows and guess the title in the target language

 

*In my interview with Florencia Henshaw and Maris Hawkins they make the point that giving themed vocabulary lists is not evidence-based best practice. However, that doesn’t mean that you might not generate more meaningful vocabulary lists in other ways, such as through reading a class novel, music video presentations, or words that come up through a story if you do TPRS. You might also be in a situation where you are obligated to test students on certain vocabulary, and this is a way to make that rote memorization more engaging.

**French-specific resources (in PDF form):

Have you played charades with your classes? What kind of prompts do you use? Any tips or adaptations to share? Post below in the comments!

Using improv in the language classroom: Drama Grammar Part I

Your language teaching mission, should you choose to accept it, is to use the Drama Grammar method to structure improv lessons in your classroom that are grammatically focused.

This is Part I in a two-part series about the Drama Grammar method created by Susanne Evens. In this post I will be exploring the method, as outlined by Evens in her 2004 and 2011 articles. In Part II I will be explaining how I would adapt Drama Grammar for my particular context (middle and high school students) and teaching style.

Recognizing a need for grammar instruction, but wanting to stay away from traditional models, Even created the Drama Grammar method in 2004.

I was introduced to this approach in Susanne Even’s 2004 article “Dramagrammar in Theory and Practice”, in which she explained a new learning model that she has created called “Dramagrammar” (note: by 2011 it was changed to “Drama Grammar”). Drama Grammar was created when Even noticed that post-secondary students were entering universities without proficient grammatical knowledge, which she attributed to an emphasis on communication skills above grammar structures in their previous language education. Nonetheless, even when grammar instruction was introduced at the post-secondary level, students seemed unable to transfer this knowledge into their oral production. Even describes Drama Grammar as “a combination of language in use and language reflection” that integrates “dramatic acting with conscious language analysis” (2004, p. 42).  By replacing traditional grammar, which is devoid of meaning and context, with Drama Grammar, students are given more autonomy as their instructor is more of a guide than a font of knowledge and language learning becomes more social as teamwork is encouraged.

The Six Phases of Drama Grammar

Drama Grammar lessons are broken into six different phases:

  1. Awareness-raising phase: grammar structures are elicited from students by creating imaginary situations in which the structure is necessary, usually in small warm-up games

  2. Context-finding phase: learners use the structure during an improvised scene that mimics real-world contexts that necessitate the same grammar in a concrete form

  3. Linguistic phase:  the dramatic flow is interrupted, and the teacher either explicitly teaches the grammar structure or encourages students to work out the rules themselves. This stage is placed in the middle instead of the beginning so that students have already experienced why they need this structure in order to communicate, which creates greater engagement.

  4. Dramatic play phase: students draft and rehearse longer, more in-depth improvised scenes using their new grammatical knowledge

  5. Presentation phase: students present their improvisations to their peers.

  6. Reflection phase: students settle any remaining questions they have, talk about what worked or did not work, give praise, and reflect on their language awareness and learning process.

Sample Workshop

At the end of her 2004 article, Even runs through a workshop that she has previously delivered to language teachers at a conference, which was taught in English, in order to demonstrate how a Drama Grammar lesson might be taught:

1. First, in the awareness-raising phase, chairs are set up in pairs in a circle around a ‘stage’: one chair (the ‘observer’) can see what is happening on the stage, one (the ‘listener’) cannot. The teacher enters the room, wearing a mask, and performs a short pantomime, then leaves. The observer then describes what they see to the listener. Next, the listeners turn around, and when the teacher re-enters, they tell her what to do, based on the description they received. Once that is complete, the observers describe how the first and second pantomimes differed based on what had been described to the listeners by the observers. Finally, the teacher does the original pantomime, and both the listeners and the observers discuss the differences between the performances. Students are encouraged to use reported speech forms (e.g. “I told John that the person was walking around, but John then said that the person should sit down immediately”).

2. The class then enters the linguistic phase (note: the order of the phases are presented differently in the workshop example than in the article). The class discusses indirect/reported speech, and small groups write out what they believe to be the rules, and any questions they have, on large papers which they present to the larger group.

3. Next, in the context-finding stage, the class plays a modified version of ‘Telephone’ where sentences are said aloud, not whispered, and the wording is changed slightly each time, using reported speech. For example, if the first person says “Yesterday I went to the new bistro. It’s expensive, but the waiter is cute!”, the second person will say “Susanne says she went to the new bistro yesterday. She told me her meal cost a lot of money, and I think she has a crush on the waiter!”. At the end of the activity, the instructor addresses any questions about reported speech.

4. The next activity, as part of the drama play phase, is a continuation of the previous game. In small groups students present a visual/verbal presentation, which are tableaus of a transforming rumor that they have created.

5. Lastly, students are given homework that allows them to transfer their new knowledge to different contexts. In this example, students are given a text within which they must find all the forms of indirect speech, and identify the grammatical tense being used.  

What I like about Drama Grammar:

  • The inclusion of a step of explicit reflection, which I am realizing that I need to do more of in my language classroom. Also, students have an opportunity to discuss the form and rules in an exploratory and collaborative manner rather than receive direct instruction.

  • Personally, in the past, I would have been reluctant to pair a small group grammar discovery activity with improv because of the feeling that it was too much time wasted. Instead, I would have paired improv with an explicit grammar lesson, perhaps because I felt the need to prove that the improv activity was an extension of a more ‘valid’ traditional lesson. This method has made me consider some of my own pedagogical biases and how they influence my classroom practices.

  • How Evens situates Drama Grammar within postmethod pedagogy, which resonates with me as a pedagogical framework as the emphasis is on “particularity, practicality, and possibility”. This helps me anticipate a common question that I get asked when I talk about improv in the foreign language classroom, which is “where does grammar come into this?” Within the context of postmethod pedagogy, I feel confident in saying, “as much or as little as your context requires”!

  • The psychological and pedagogical benefits that Even observed in her students. Psychologically, students felt less afraid to make mistakes, and were willing to take more risks. They also felt more confident and motivated, and were able to form deeper connections with peers. Pedagogically, students were able to understand grammar both cognitively and contextually, and saw its utility beyond classroom exercises. This also enabled students to be better able to self-monitor their language learning, and made them more comfortable with grammar topics in general.

Links to check out:

Check out Part II, where I will discuss how I hope to adapt Even’s Drama Grammar for my own context. What are your thoughts on Drama Grammar? Feel free to share in the comments!

"Picture Stories": Using YouTube Videos for grammar practice

Your language-teaching mission, should you choose to accept it, is to use YouTube videos to engage students in grammar practice.

A quick and easy way to use a YouTube video is to show and respond to it (no prep needed). However, if you're willing to put a little time in before hand, you can jazz it up for some fun times. All you need is a word document and the ability to take a screen shot (on Mac it's command+control+shift+4).

Step Zero (before students): find a YouTube video (either in the target language or one that is mostly silent, like Mr. Bean). For this case, we're using Le Grenouille Qui Était Un Prince. Take screen grabs of some interesting looking scenes. Make a word document, like this one: Le Grenouille Qui Était Un Prince Picture Story

Step One (with students): students make up sentences (using the grammar structure you want to practice) based on the pictures that they see (DO NOT show the video yet).

You can project the screen captures using a projector if you can only print in black-and-white (as I could only do). That way students can see detail. Encourage students to really stretch their imaginations, don't rely on stories they already know. For example, the first screen grab is of the king giving his daughter a golden ball, which she will lose, and a magic frog will save for her. Looking at the photo where father and daughter are hugging, we instead decide the sentence will be "La princesse (qui est un zombie) vole un bal d’or en mangeant le cerveau du roi." (The princess, who is a zombie, stole a golden ball while eating the king's brains). So, some imagination + using the present participle.

This is a great activity to do in pairs, or groups. Also super funny to share out, since they'll be unique (unlike the 'real answers'). You can even have students do a jigsaw activity, going around the room writing down their responses to each photo, and then go celebrate/correct their sentences before the second part of the activity.  I like this because they get immediate feedback on the grammar structure before reinforcing it further in step two.

Step Two: Watch the video. Stop after each scene that the picture represents and have students write a sentence that describes what 'actually' happened. For example, "La princesse dit « merci » en embrassant son père." (The princess said thank you while hugging her father <--- told you it was less exciting than zombies!). This can be done as an extension/homework if students have access to computers to watch the YouTube video.

The sky is the limit, and once you've go the template, it's easy to replicate. I've done this with all sorts of stories, including, as mentioned above, Mr. Bean videos! (RESOURCE: Mr. Bean Picture Story with Si-Clauses) When I'm in a real rush, sometimes I'll reuse the stories for other grades/units, just swap in a new grammar concept. While ideally the video is relevant to the unit we're doing, sometimes you need to plan something for a substitute teacher at 1am, and this is an easy thing to create!